Point Clouds and Polygons
Productive Meshes from GIS for 2D Upstream Landuse Modelling
A computational mesh which describes critical terrain features efficiently is an essential ingredient of a numerical simulation to map and diffuse peaks of high magnitude events.
The method below is a development of the point cloud structure adopted to describe the Upper Severn Reach from Munlyn to Buttington. It is published here as an ‘open’ iterative step towards procedure which
- for any UK catchment upstream of communities at risk
- describes effectively terrain & amenity infrastructure to engineer exceedance flows
- supports riparian frictional vegetation (eg lateral and longitudinal porous ‘speed-bumps’) grown in software,
- resolves numbers productively (budget ‘TIN‘= 10-15 points/hectare average)
- handles model boundaries efficiently (ie simple equations/time-sets for main & tributary discharges),
- calibrates to real/surveyed events,
- supports online flythrough publication in real-time (for good communication to stakeholders)
For a basic 100-1000 hectare GIS, by points (for River 2D finite element engine) :-
- Load and crop the national Z3 (Q100) floodplain perimeter; save as area;
- Digitize centre line (Cline); buffer (for bank lines) to main channel width; extend by 100m at inflow, outflow and main tributaries
- Create lateral and longitudinal attenuation features (Lats & Longs) from bank-lines (BlineL, BlineR) to Z3 perimeter; save as Lo & La
- Buffer combined Lo & La (LL) in proportion to main channel and floodplain (eg LL8 and LL32)
- Split LL8 and LL32 (LL8L, LL8R, LL32L, LL32R) and resample to points @ 32m
- Resample Cline @ 32m
- Buffer Z3 by 32m (z332)
- Combine Z332 and LL32 and convert to points @ 64m (= model boundary)
- Raise flow ridges (LL ‘speed-bumps’) and lower Cline to bathymetry
- Buffer Z332LL32 by 32m for Extents and resample @ 64m (inflow, outflow and tributaries by boundary equation between Extent and Boundary)
- Append polygon to ‘extents’; cut vee notch ‘canyon’ between inflow and outflow.
- Superimpose terrain point cloud over ‘vee-notch-canyon’ (ie retain simple productive inflow, tributary and outflow boundary conditions)
- This should contain and describe the terrain features to budget, but within reach of real-time resolution at 2GHz
Keywords: NERC, EPSRC, hazards, NH, TAP, LWEC, CS, SUNR, SISB, FRMC, FREE, CWC, RELU, CORFU